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Events::Game::GameStartedEvent Class Reference
Inheritance diagram for Events::Game::GameStartedEvent:

Public Member Functions

 GameStartedEvent (IDictionary< string, object > additionalData=null, bool isCalledExplicitly=true)

Protected Member Functions

override string GetAdjustPayloadEventName ()

Constructor & Destructor Documentation

◆ GameStartedEvent()

Events::Game::GameStartedEvent::GameStartedEvent ( IDictionary< string, object > additionalData = null,
bool isCalledExplicitly = true )
inline

Member Function Documentation

◆ GetAdjustPayloadEventName()

override string Events::Game::GameStartedEvent::GetAdjustPayloadEventName ( )
inlineprotected

The documentation for this class was generated from the following file: