MS Analytics
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MindstormStudios::Analytics::Events Namespace Reference

Namespaces

namespace  CrossPromo
namespace  EventArgs
namespace  Game

Data Structures

class  AchievementEvent
class  AdEvent
class  AppOpenClickedEvent
class  AppOpenEndEvent
class  AppOpenEvent
class  AppOpenLoadEvent
class  AppOpenLoadFailEvent
class  AppOpenShowEvent
class  AppOpenShowFailEvent
class  AppOpenStartEvent
class  BannerHideEvent
class  BannerLoadEvent
class  BannerLoadFailEvent
class  BannerRevenuePaidEvent
class  BannerShowEvent
class  BannerShowFailEvent
class  CharacterCreatedEvent
class  CharacterDeletedEvent
class  CharacterUpdatedEvent
class  CustomEvent
class  DebugEvent
class  DebugEventArgs
class  EconomyEvent
class  FeatureUnlockedEvent
class  GiftReceivedEvent
class  GiftSentEvent
class  HandActionEvent
class  InappPurchaseEvent
class  InterOpenClickedEvent
class  InterOpenEndEvent
class  InterOpenEvent
class  InterOpenLoadEvent
class  InterOpenLoadFailEvent
class  InterOpenRevenuePaidEvent
class  InterOpenShowEvent
class  InterOpenShowFailEvent
class  InterOpenStartEvent
class  InterstitialClickEvent
class  InterstitialEndEvent
class  InterstitialEvent
class  InterstitialLoadEvent
class  InterstitialLoadFailEvent
class  InterstitialRevenuePaidEvent
class  InterstitialShowEvent
class  InterstitialShowFailEvent
class  InterstitialStartEvent
class  InviteReceivedEvent
class  InviteRewardedEvent
class  InviteSentEvent
class  ItemActionedEvent
class  ItemCollectedEvent
class  LevelUpEvent
class  MachineLearningEventArgs
class  MissionAbandonedEvent
class  MissionCompletedEvent
class  MissionEvent
class  MissionFailedEvent
class  MissionStartedEvent
class  MissionStepEvent
class  MSGameEventBase
class  NotificationOpenedEvent
class  OptionsEvent
class  PowerUpUsedEvent
class  PredictionResultEvent
class  ProductViewedEvent
class  RewardVideoClickEvent
class  RewardVideoCollectEvent
class  RewardVideoEndEvent
class  RewardVideoLoadEvent
class  RewardVideoLoadFailEvent
class  RewardVideoOpportunityEvent
class  RewardVideoRevenuePaidEvent
class  RewardVideoShowEvent
class  RewardVideoShowFailEvent
class  RewardVideoStartEvent
class  ShopEnteredEvent
class  SkillUpgradedEvent
class  SkillUsedEvent
class  SocialConnectEvent
class  SocialEvent
class  SupportEvent
class  UiInteractionEvent

Enumerations

enum  AdEventType {
  Clicked = 1 , Show = 2 , ShowFail = 3 , RewardReceived = 4 ,
  Loaded = 5 , LoadFail = 6 , Hide = 7 , Start = 8 ,
  End = 9 , Paid = 10
}
enum  DebugEventTypes
enum  ErrorEventType {
  Debug = 1 , Info = 2 , Warning = 3 , Error = 4 ,
  Critical = 5
}
enum  GameEventType { Started = 1 , Ended = 2 , Abandoned = 3 }
enum  IAPEventStore { GooglePlay = 1 , AppleAppStore = 2 , Other = 3 }
enum  ReceiptStatus { Success = 0 , Failure = 1 , NoValidation = 3 , Error = 4 }
enum  InGameEventType {
  ItemCollected = 1 , ShopEntered = 2 , SkillUpgraded = 3 , CharacterUpdated = 4 ,
  PowerUp = 5 , FeatureUnlocked = 6 , GiftSent = 7 , Achievement = 8 ,
  UIInteraction = 9 , GiftReceived = 10 , ItemInteraction = 11 , PokerMove = 12 ,
  Notification = 13
}
enum  MissionEventType {
  Start = 8 , Completed = 2 , Failed = 3 , Step = 4 ,
  Restart = 5 , Abandoned = 3
}
enum  SocialEventType {
  InviteSent = 1 , InviteReceived = 2 , Connection = 3 , Support = 4 ,
  InviteRewarded = 5
}

Variables

enum MindstormStudios::Analytics::Events::AdEventType Undefined = 0
enum MindstormStudios::Analytics::Events::AdEventType Video = 1
enum MindstormStudios::Analytics::Events::AdEventType RV = 2
enum MindstormStudios::Analytics::Events::AdEventType Playable = 3
enum MindstormStudios::Analytics::Events::AdEventType Interstitial = 4
enum MindstormStudios::Analytics::Events::AdEventType OfferWall = 5
enum MindstormStudios::Analytics::Events::AdEventType Banner = 6
enum MindstormStudios::Analytics::Events::AdEventType CrossPromo = 7
enum MindstormStudios::Analytics::Events::AdEventType AppOpen = 8
enum MindstormStudios::Analytics::Events::AdEventType InterOpen = 9
enum MindstormStudios::Analytics::Events::AdEventType Unknown = 1
enum MindstormStudios::Analytics::Events::AdEventType Offline = 2
enum MindstormStudios::Analytics::Events::AdEventType NoFill = 3
enum MindstormStudios::Analytics::Events::AdEventType InternalError = 4
enum MindstormStudios::Analytics::Events::AdEventType InvalidRequest = 5
enum MindstormStudios::Analytics::Events::IAPEventStore Purchase = 1
enum MindstormStudios::Analytics::Events::IAPEventStore Trade = 2
enum MindstormStudios::Analytics::Events::IAPEventStore Sell = 3

Enumeration Type Documentation

◆ AdEventType

Enumerator
Clicked 
Show 
ShowFail 
RewardReceived 
Loaded 
LoadFail 
Hide 
Start 
End 
Paid 

◆ DebugEventTypes

◆ ErrorEventType

Enumerator
Debug 
Info 
Warning 
Error 
Critical 

◆ GameEventType

Enumerator
Started 
Ended 
Abandoned 

◆ IAPEventStore

Enumerator
GooglePlay 
AppleAppStore 
Other 

◆ InGameEventType

@api {enum} MindstormStudios.Analytics.Events.InGameEventType InGameEventType @apiGroup Event Types @apiName InGameEventType @apiVersion 1.4.6 @apiDescription A more specific event type which has to do with in game events. Example of using one of the following Enums: MindstormStudios.Analytics.InGameEventType.Powerup

@apiParam {InGameEventType} Undefined In Game Event type is undefined. @apiParam {InGameEventType} ItemCollected When a user collects an item. @apiParam {InGameEventType} ShopEntered When a user enters a shop. @apiParam {InGameEventType} SkillUpgraded When a user upgrades a skill. @apiParam {InGameEventType} CharacterUpdated When a character is updated. @apiParam {InGameEventType} Powerup When a user uses a power up @apiParam {InGameEventType} FeatureUnlocked When a feature is unlocked @apiParam {InGameEventType} GiftSent When a gift is sent @apiParam {InGameEventType} Achievement When a user gets an achievement @apiParam {InGameEventType} UIInteraction When a user interacts with the game @apiParam {InGameEventType} GiftReceived When a user receives a gift @apiParam {InGameEventType} ItemInteraction When a user interacts with an item @apiParam {InGameEventType} PokerMove When a user interacts in a Poker related game @apiParam {InGameEventType} Notification When a user receives a notification

Enumerator
ItemCollected 
ShopEntered 
SkillUpgraded 
CharacterUpdated 
PowerUp 
FeatureUnlocked 
GiftSent 
Achievement 
UIInteraction 
GiftReceived 
ItemInteraction 
PokerMove 
Notification 

◆ MissionEventType

Enumerator
Start 
Completed 
Failed 
Step 
Restart 
Abandoned 

◆ ReceiptStatus

Enumerator
Success 
Failure 
NoValidation 
Error 

◆ SocialEventType

Enumerator
InviteSent 
InviteReceived 
Connection 
Support 
InviteRewarded 

Variable Documentation

◆ AppOpen

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::AppOpen = 8

◆ Banner

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::Banner = 6

◆ CrossPromo

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::CrossPromo = 7

◆ InternalError

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::InternalError = 4

◆ InterOpen

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::InterOpen = 9

◆ Interstitial

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::Interstitial = 4

◆ InvalidRequest

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::InvalidRequest = 5

◆ NoFill

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::NoFill = 3

◆ OfferWall

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::OfferWall = 5

◆ Offline

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::Offline = 2

◆ Playable

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::Playable = 3

◆ Purchase

enum MindstormStudios::Analytics::Events::IAPEventStore MindstormStudios::Analytics::Events::Purchase = 1

◆ RV

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::RV = 2

◆ Sell

enum MindstormStudios::Analytics::Events::IAPEventStore MindstormStudios::Analytics::Events::Sell = 3

◆ Trade

enum MindstormStudios::Analytics::Events::IAPEventStore MindstormStudios::Analytics::Events::Trade = 2

◆ Undefined

MindstormStudios::Analytics::Events::Undefined = 0

◆ Unknown

MindstormStudios::Analytics::Events::Unknown = 1

◆ Video

enum MindstormStudios::Analytics::Events::AdEventType MindstormStudios::Analytics::Events::Video = 1