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Events::Game::NewPlayerEvent Class Reference
Inheritance diagram for Events::Game::NewPlayerEvent:

Public Member Functions

 NewPlayerEvent (IDictionary< string, object > additionalData=null, bool isCalledExplicitly=true)

Protected Member Functions

override string GetAdjustPayloadEventName ()

Constructor & Destructor Documentation

◆ NewPlayerEvent()

Events::Game::NewPlayerEvent::NewPlayerEvent ( IDictionary< string, object > additionalData = null,
bool isCalledExplicitly = true )
inline

Member Function Documentation

◆ GetAdjustPayloadEventName()

override string Events::Game::NewPlayerEvent::GetAdjustPayloadEventName ( )
inlineprotected

The documentation for this class was generated from the following file: